How can we use simulations to create Architectural compositions?
Houdini is a powerful software that allows users to create super-complex models in a very short amount of time. It focuses mainly on procedural modeling and this feature distinguishes it from other 3D computer graphics programs. It is a dream software for FX departments, but in recent years architects have also become interested in it.
This is your chance to learn procedural and generative workflows from Mümün Keser.
& Live Sessions
Live Interactive Sessions
Access to the Recordings
Course Level Beginner, Intermediate
Length 4 Hrs (Recorded Sessions) + 4 Hrs (Live Sessions)
Course Files Preparatory files available
Audio Language English
Keywords Generative Design, Procedural Design, Algorithms, Simulations, SideFX Houdini, Visual Scripting, VEX Coding
Prerequisites No prior experience required
Software SideFX Houdini, Autodesk Maya
After Hours Support Futurly Dashboard & Discord Server
Sesssions Availability 10 April 2021
Live Sessions Schedule:
24th of April | 13:00GMT | 02 hours
08th of May | 13:00GMT | 02 hours
Course Theme | theNADO
In this Hybrid Course, we will learn the process of creating architectural compositions using simulations that imitate natural phenomena - Tornadoes. The course is designed to let you experience different workflow strategies using the generative approaches of Houdini. We will learn to gain command over controlling your geometries through various procedural techniques. The course is designed for beginners and intermediate users with no prerequisites. The course is devised in two parts A & B.
PART A: Creating a Structure, Terrain and Simulations
PART B: Post Processing, Rendering and Visualization
Meet your Instructor
Mümün Keser is a speculative artist and computational designer based in Innsbruck, Austria.His interests lie in data-driven design techniques and experimental investigations. In his works he places himself in the bridge between real and virtual and tries to intertwine these two opposing areas.
His most recent works are mainly concerned with bringing media into architectural expression and creating fully immersive and adaptive hyperspaces based on the user. His inquisitive nature as a human being helps him to stay interested, learn new techniques and face new challenges.
During his studies and career he had the opportunity to work in many different projects and learn different softwares. He also held workshops in various fields such as architectural design, computational design, storytelling and visualization.
I am really happy to have participated to this event and I admire the high level of knowledge you provided to us. I loved the subject, the organization of the whole process, the consistency over the target and your willingness to support us and answer every question. Keep on like this!